The Black Sand

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The Black Sand

Post by Admin on Tue Aug 18, 2015 1:36 am

Simple Melee Weapons
Barbed Dagger 10 gp 1d6 piercing 1 lb. Finesse, light, special, thrown (range 20/60).
Brandistock 10 gp 1d8 piercing 4 lb. Special, two-handed
Brass Knuckle 2 gp 1d4 bludgeoning 1 lb Light, hidden
Broken Sword 2 gp 1d4 piercing 1 lb. Finesse, light
Cestus 2 sp 1d4 bludgeoning 1/2 lb. Light, special, Hidden
Dart 5 sp 1d3 piercing 1/4 lb. Finesse, undersized, thrown (range 30/60).
Death Of Torug <80 gp> <1d10+3 holy dmg bludgeoning -> <8 lb> <Versatile>
Double Spear 12 gp 1d6 piercing 4 lb. Thrown (20/60), versatile (1d8)
Falx 10 gp 1d6 slashing 3 lb. Versatile (1d8)
Fauchard 12 gp 1d6 slashing 7 lb. Heavy, reach, two-handed
Gavel 1 gp 1d4 bludgeoning 1/2 lb. Undersized.
Greatspear 75 gp 1d8 piercing 8 lb. Oversized (1d10), thrown (range 20/60), two-handed
Iron Claw 6 gp 1d4 piercing 2 lb. Finesse, light, Hidden, Undersized.
Karambit 4 gp 1d4 slashing 1 lb. Finesse, light.
Katar 5 gp 1d4 piercing 1 lb. Finesse, light
Knife 1 gp 1d3 slashing 1/4 lb. Finesse, Undersized, Hidden
Knuckle Axe 5 gp 1d4 slashing 2 lb. Finesse, light.
Kukri 10 gp 1d6 slashing 2 lb. Light, thrown (range 20/60).
Monk's Glaive 16 gp 1d6 slashing 4 lb. Versatile (1d8 piercing)
Needle 6 sp 1d4 piercing 1/4 lb. Finesse, undersized
Sap 1 gp 1d4 bludgeoning 2 lb. Finesse, light, Hidden, Undersized.
Scythe 16 gp 2d4 slashing 5 lb. Heavy, two-handed
Spade 2gp 1d4 bludgeoning 4 lb. Versatile
Torch Mace 10 gp 1d4 bludgeoning 2 lb. Special
Torch Staff 16 gp 2d4 bludgeoning 7 lb. Heavy, special, two-handed
Townshend's Crudgel 38gp 1d6 Bludgeoning 4 lb. Versatile (1d8)

Simple Ranged Weapons
Blowgun 5 gp 1d4+1 piercing 2.5 lb. Ammunition (range 40/80), two-handed, loading
Boomerang 3 gp 1d4 bludgeoning 1 lb. Light, Returning, thrown (range 30/120).
Slingstaff 3 gp 1d6 bludgeoning 2 lb. Ammunition (range 30/120), two-handed

Martial Melee Weapons
Anchor 65 gp 2d6 bludgeoning or piercing 50 lb. Heavy, two-handed, oversized, special
Arming Sword 26 gp 1d6 Piercing 3 lb. Light, Finesse, Versatile (1d8)
Back Sword 16 gp 1d6 piercing 3 lb.
Bec de Corbin 20 gp 2d4 piercing 6 lb. Heavy, reach, two-handed
Boar Spear 10 gp 2d6 piercing 5 lb. Heavy, two-handed
Broad Claw 25 gp 1d8 slashing 3 lb. Finesse, light.
Broadsword 28 gp 2d4 Piercing 3 lb. —
Buzzsaw 200gp 3d6 Slashing 8lbs Heavy, Two-handed, Special
Chain, Bladed 16 gp 1d6 slashing 10 lb. Finesse, heavy, reach, special, two-handed
Chain, Spiked 16 gp 1d6 piercing 10 lb. Finesse, heavy, reach, special, two-handed
Chain, Weighted 16 gp 2d6 bludgeoning 10 lb. Heavy, reach, special, two-handed
Crescent Cleaver 35 gp 1d8 slashing/bludgeoning 5 lb. Special.
Cutlass 10 gp 1d8 slashing 2 lb.
Double Axe 30 gp 1d8 slashing 10 lb. Heavy, two-handed, double weapon
Double Flail 30 gp 1d8 bludgeoning 4 lb. Two-handed
Double Sword 30 gp 1d6 slashing 5 lb Versatile (1d8), light, double weapon
Dueling Shield 15 gp 1d8 bludgeoning 10 lb. Heavy, special, two-handed
Dwarven Urgrosh 50 gp 1d10 slashing 9 lb. Heavy, Two-handed
Elven Lightblade 50 gp 1d6 piercing 1 lb. Finesse, Light, Special
Elven Thinblade 75 gp 1d8 piercing 1 lb. Finesse, Special.
Epee 50 gp 1d2 Piercing 1 lb. Special, Finesse
Estoc 25 gp 1d8 piercing 3 lb. Versatile (1d10)
Falchion 25 gp 1d8 slashing 3 lb. —
Flindbar 35 gp 1d10 bludgeoning 8 lb. Heavy, Versatile (1d12)
Gaunlet 20gp 1d6 Bludgeoning 8 lb Light
Giant Axe 80 gp. 4d4 slashing 13 lb. Oversized, two-handed
Giant Sword 175 gp 2d12 Slashing 14 lb. Oversized, two-handed
Great Maul 130 gp 3d6 bludgeoning 14 lb. Oversized, Two-handed, Special
Guandao 50gp 1d12 slashing 6 lb Heavy, Reach, Two-handed
Guisarme 25 gp 2d4 slashing 6 lb. Heavy, reach, two-handed
Heavy Flail 45 gp 1d12 bludgeoning 7 lb. Heavy, two-handed
Hidden Blade 40 gp 1d4 Piercing 1/2 lb. Hidden, Light, Finesse, Special.
Katana 50 gp 1d8 slashing 3 lb. Versatile (1d10)
Katana (variant) 45 gp 1d6 slashing 3 lb. Finesse, light, versatile (1d8)
Long Blade 28 gp 2d4 piercing 6 lb. Reach, Two-handed.
Longspear 35 gp 1d6 piercing 4 lb. Heavy, reach, versatile (1d8)
Longstaff 25 gp 1d8 bludgeoning 7 lb. Heavy, reach, special, two-handed
Man Catcher 25 gp 1d4 bludgeoning 2 lb. Two-handed, reach, special
Meteor Hammer 20 gp 1d6 bludgeoning 5 lb. Two-handed, Special
Monk's Spade 10 gp 1d6 slashing 4 lb. Reach, Versatile (1d8)
Parrying Dagger 35 gp 1d4 piercing 1 lb. Finesse, light, special.
Pollaxe 35 gp 2d4 bludgeoning 6 lb. Heavy, reach, two-handed
Saber 28 gp 1d8 Slashing 3 lb. Light, Finesse
Side Sword 25 gp 1d6 Piercing 2 1/2 lb. Light, Special
Small Sword 16 gp 1d6 piercing 1 1/2 lb. Light, Finesse
Spear Tipped Chain Whip 35 2d4 Piercing/Slashing or 1d4 Non-Lethal Restraining 4 lb. Reach, Disarming, Dismount, Restraining, Attack
Sword Breaker 15 gp 1d4 Piercing 2 lb. Light, Special.
Talwar 30 gp 1d8 slashing 3 lb. Finesse
Throwing Glaive 30 gp 1d6 slashing 3 lb. Finesse, light, returning, thrown (range 30/60)
Two-Handed Morningstar 65 gp 1d12 piercing 10 lb. Heavy, two-handed
War Saw 160gp 2d8 Slashing 9lb. Two-Handed, Heavy, Loading, Special
Warglaive 50 gp 2d4 slashing 2.5 lb. Light, Finesse, Special*
Winged Punching Blade 25 gp 1d6 Piercing/Slashing 3 lb. Finesse
Zanbatō 160 gp 2d8 Slashing 9 lb. Two Handed, Reach, Heavy, Special
Throwing Hammer 15 gp 1d6 bludgeoning 4 lb. Thrown (60/120)

Light Armor
Leather Lamellar 15 gp 12 + Dex modifier Disadvantage 13 lb.
Battle Robe 25 gp 11 + Dex modifier  Disadvantage 10 lb.
Leather Shoulder Guard 10 gp +1 (partial armor)  1 lb.
Leather Belt 15 gp +1 (partial armor)  5 lb.

Medium Armor
Improvised Armor — 11 + Dex modifier (max 2)  Disadvantage 10 lb.
Wood Armor 15 gp 13 + Dex modifier (max 2)  Disadvantage 20 lb.
Coat of Plates 50 gp 12 + Dex modifier (max 2)  15 lb.
Samurai Armour 50 gp 16 10 &mdash 55 lb.
Brigandine 100 gp 14 + Dex modifier (max 2)  30 lb.
Plated Leather Armor 150 gp 13 + Dex modifier (max 2)  20 lb.
Plate Shoulder Guard 45 gp +2 (partial armor)  18 lb.

Heavy Armor
Lorica Segmentata 45 gp 15 11 Disadvantage 30 lb.
Great Helm 15 gp +1 Str 13  5 lb.
Fortress Armor 2,500 gp 20 17 Disadvantage; no Bonuses 100 lb.
Juggernaut Armor 5,000 gp 20 + Con modifier (max 5) 18 Disadvantage 500 lb. lb.

Shield
Buckler 5 gp +1  2 lb.
Tower Shield 20 gp +3 17 Disadvantage 18 lb.
Tower Shield, Variant 30 gp +3 15 Disadvantage 45 lb.
Spring-loaded Shield 25 gp 0/+2  8 lb.
Fencing Cloak Special +1  Special lb.

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