The Angry Dwarf

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The Angry Dwarf

Post by Admin on Mon Aug 17, 2015 10:45 pm

Dagger 2 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60)
Handaxe 5 gp 1d6 slashing 2 lb. Light, thrown (range 20/60)
Light hammer 2 gp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60)
Mace 5 gp 1d6 bludgeoning 4 lb. —
Sickle 1 gp 1d4 slashing 2 lb. Light
Spear 3 gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)

Martial Melee Weapons
Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10)
Flail 10 gp 1d8 bludgeoning 2 lb. —
Glaive 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed
Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed
Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed
Lance 10 gp 1d12 piercing 6 lb. Reach, special
Longsword 15 gp 1d8 slashing 3 lb. Versatile (1d10)
Maul 10 gp 2d6 bludgeoning 10 lb. Heavy, two-handed
Morningstar 15 gp 1d8 piercing 4 lb. —
Pike 5 gp 1d10 piercing 18 lb. Heavy, reach, two-handed
Rapier 25 gp 1d8 piercing 2 lb. Finesse
Scimitar 25 gp 1d6 slashing 3 lb. Finesse, light
Shortsword 10 gp 1d6 piercing 2 lb. Finesse, light
Trident 5 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8)
War pick 5 gp 1d8 piercing 2 lb. —
Warhammer 15 gp 1d8 bludgeoning 2 lb. Versatile (1d10)

MASTERWORK WEAPONS
Dagger 4 gp 1d4 piercing 1 lb. Finesse, light, thrown (range 20/60) +1
Handaxe 16 gp 1d6 slashing 2 lb. Light, thrown (range 20/60) +1
Light hammer 4 gp 1d4 bludgeoning 2 lb. Light, thrown (range 20/60) +1
Mace 16 gp 1d6 bludgeoning 4 lb. — +1
Sickle 3 gp 1d4 slashing 2 lb. Light +1
Spear 6 gp gp 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8) +1

Martial Melee Weapons
Battleaxe 25 gp 1d8 slashing 4 lb. Versatile (1d10) +1
Flail 22 gp 1d8 bludgeoning 2 lb. — +1
Glaive 45 gp 1d10 slashing 6 lb. Heavy, reach, two-handed +1
Greataxe 45 gp 1d12 slashing 7 lb. Heavy, two-handed +1
Greatsword 70 gp 2d6 slashing 6 lb. Heavy, two-handed +1
Halberd 45 gp 1d10 slashing 6 lb. Heavy, reach, two-handed +1
Lance 70 gp 1d12 piercing 6 lb. Reach, special +1
Longsword 35 gp 1d8 slashing 3 lb. Versatile (1d10) +1
Maul 60 gp 2d6 bludgeoning 10 lb. Heavy, two-handed +1
Morningstar 40 gp 1d8 piercing 4 lb. — +1
Pike 35 gp 1d10 piercing 18 lb. Heavy, reach, two-handed+1
Rapier 45 gp 1d8 piercing 2 lb. Finesse+1
Scimitar 30 gp 1d6 slashing 3 lb. Finesse, light+1
Shortsword 25 gp 1d6 piercing 2 lb. Finesse, light +1
Trident 20 gp 1d6 piercing 4 lb. Thrown (range 20/60), versatile (1d8)+1
War pick 35 gp 1d8 piercing 2 lb. — +1
Warhammer 45 gp 1d8 bludgeoning 2 lb. Versatile (1d10)+1

Medium Armor
Chain shirt 50 gp 13 + Dex modifier (max 2) 20 lb. +1
Scale mail 50 gp 14 + Dex modifier (max 2) Disadvantage 45 lb. +1
Breastplate 400 gp 14 + Dex modifier (max 2) 20 lb. +1
Half plate 750 gp 15 + Dex modifier (max 2) Disadvantage 40 lb. +1

Heavy Armor
Ring mail 30 gp 14 Disadvantage 40 lb.+1
Chain mail 75 gp 16 Str 13 Disadvantage 55 lb. +1
Splint 200 gp 17 Str 15 Disadvantage 60 lb.+1
Plate 1,500 gp 18 Str 15 Disadvantage 65 lb. +1

Admin
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