Woodworking Rules

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Woodworking Rules

Post by Admin on Sat Aug 29, 2015 12:07 pm

Basic Rules
1) In order to craft any object you must first obtain instructions.
2)You can choose only 2 specialties.
3)You must have all of the necessary parts in order to complete the project.
4) It isn't necessary for all of the hours spent to be consecutive.
5) You cannot exceed more than 14 consecutive hours crafting.
6)You must roleplay the first hour of crafting, and at least once for every 4 hours of work. (minimum of once per object)

Woodworking Rules:

When crafting a weapon, you can only add the bonus of the wood or the metal when determining damage. However, you can add another 200% to the cost when selling the item. (example: A short sword made of both salidium and Faurunwood sells for 720gp as opposed to 362gp or 126gp)

When you finish a project, roll 1d8 to see how well it turned out. (1-2 = poorly, 3-4 = fair, 5-6 = good, and 7-8 = excellent)
The quality of the object will determine its value.  (50%, 75%, 100%, of 125% of market value)
You can only add your proficiency when working wood after you've crafted 10 excellent items from that material. You must master each wood in progressive order. (example. You cannot master Ebony before Maple)

Working Oak takes 1 hour per woodblock.
Working Maple takes 1 1/2 hours per woodblock.
Working Rosewood takes 2 1/2 hours per woodblock.
Working Ebony takes 3 1/2 hours per woodblock.
Working Ironwood takes 4 1/2 hours per woodblock. *
Working Faurunwood takes 5 1/2 hours per woodblock.*


Woodworking Skills
Etching: You can etch designs into your wooden projects. (This can be used to make wood enchantable. You can use a scroll up to 1/3 your level to enchant wood that has been etched. Adds 1 hour of crafting time per spell level and 1 hour per difficulty level.)
Bowyer: You can craft Bows, Crossbows, Arrows, and Bolts.
Swift carver: Melee weapons you craft are considered fineness weapons. (Does not stack with swiftsmithing.)
Frugal Carver: You are able to get the maximum use out of wood. also save excess metal from projects. You save 1 short log for every 4 short/ 2 long logs  used on a project.
Fell carver: Weapons you carve can either increase the chances of a crit by a number equal to half of the users proficiency rounded up, or add a number of d4s equal to the users proficiency when they score a crit. (Does not stack with fellsmithing.)
Woodshaper: You respect trees and nature in general, and have earned the respect of nature as well. You learn the cantrip Woodshaping, and can use it to craft wooden armor, tools, and jewelry. (Woodshaping- casting time 1 action. Up to 1 sq. foot of wood becomes soft and malleable with the consistency of clay. Duration 1 minute.
Carpenter: You can make furniture and find jobs repairing or fixing buildings.

*Special Properties *
Ironwood: Weilding ironwood weapons requires a strength of 12, and it takes a strength of 14 to wear Ironwood Armor.
Faurunwood: Faurunwood can only be crafted with the cantrip Woodshaping.
Neither Ironwood now Faurunwood can be used to make ammunition.

The follow can be bought at the market.
Oak - 3sp Small woodblock (4ft long +0 and can be enchanted once.)
Oak - 5sp Large woodblock (7ft long +0 and can be enchanted twice.)
Maple - 8sp Small woodblock (4ft long+1 and can be enchanted once.)
Maple - 15sp Large woodblock (7ft long +1 and can be enchanted twice.)
Rosewood - 3gp Small woodblock (4ft long +1 and can be enchanted twice. +2 when used to craft bows.)
Rosewood - 5gp Large woodblock (7ft long +1 and can be enchanted three times. +2 when used to craft bows.)
Ebony - 7gp Small woodblock (4ft long +2 and can be enchanted twice.)
Ebony - 10gp Large woodblock (7ft long +2 and can be enchanted three times.)
Ironwood - 16gp Small woodblock (4ft long +3 and can be enchanted twice.)
Ironwood - 20gp Large woodblock (7ft long +3 and can be enchanted three times.)
Faurunwood - 30gp Small woodblock (4ft long +4 and can be enchanted twice. +5 when used to craft Bows or Armor.)
Faurunwood - 35gp Large woodblock (7ft long +4 and can be enchanted three times. +5 when used to craft Bows or Armor.)
Woodcarver’s tools - 1gp Required for woodworking
Carpenter’s tools - 8gp
Etching tools - 25gp
Tillering stick - 5sp (required for being a bowyer)
Weapon Instructions - 10gp for simple weapons, 20gp for martial weapons, 30gp for exotic weapons.
Armor Instructions - 15gp for Medium armor and 25gp for Heavy armor.
Furniture/Other instructions - 4gp simple, 8gp for complex
Small Bronze Blade or axehead - 15sp (for polearms)
Bronze arrowheads - 1sp (10)
Iron arrowheads - 2sp (10)
Sinew bowstring - 1sp
Feathers - 1sp (30)
Arcana Gem - 10gp

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